~System creation(Roguelikegame "The adventure of a man with six powers" development diary2 2013/08/17)~

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I showed the player chara and monsters in his eyesight on the map. I clarified that the player chara could move only obliquely by red arrows. I made the player chara learn to turn around without move. The player chara learned to heal up after some turns. He can spend his turn without move. He turns toward a monster automatically if he is attacked by it. He becomes hungrier after his turn.

In this development, the player chara become 'a man with six powers'.

'Six powers' means that the player chara can do six type of attack.

I'll try to use 'six powers' effectively in order to make my game more exciting.

You can play this roguelikegame "The adventure of a man with six powers" at this page for free without any registration and installation.



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