I implemented swords, shields, sound effects, new monsters. I created a new dungeon.
It took the longest time to implement sound effects in this update.
Sound effects should suit the graphics. I needed to improve programs for it.
I would implemnt sound effects at the end of the development. However, it was better to implement them in this time.
If I hadn't done that, it would have taken long long time to improve programs.
It wasn't difficult to implement swords, shields, and new monsters because I had implemented the similar things. However, it took long time to implement graphical expressions.
The reason will be that the imagination is different from the real.
I implemented the first monster with a special move. That is the monster, "platon". It looks like plant. It scatters pollen to confuse the player character.
The animation of its move, the animation of scattered pollen, playing a sound effects, confusing the player character should be executed at right timing. So, it was difficult.
I'm expecting it will take shorter time to implement graphic and audio expressions for a special move because I can refer to platon's special move.
It took longer time to arrange the difficulty of this game than I had imaged. I arranged the attack and diffence of new monsters and experience points to gain a level and confirmed the difficulty again and again.
Arranging the difficulty is difficult, but fun because I feel I'm creating a game.
I don't know the game have become interesting because I don't know how difficult the game should become. I hope the game have become interesting.
If I think it isn't interesting, I'll arrange the difficulty in the future.
I warry that how long time it takes to arrange the difficulty of longer dungeon.
What abnormal state a character is came to be expressed by an image at the lower left corner of the character. If a character is some abnnormal states, it came to change at regular intervals.
We can confirm what abnormal state a character is if we see its the lower left corner. We will be able to concentrate on playing the game better.
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